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          Advances in game and computer technology have paved the way for increasingly sophisticated breakthroughs in digital audio — from adaptive musical scores to spatial audio rendering and more. The 在计算机科学学士学位 and Digital Audio program teaches you how to implement and further develop these complex audio technologies, bringing new levels of realism, innovation, and sensory immersion to the interactive experiences of tomorrow.

          In addition to foundational coursework in mathematics, physics, and computer science, this program places a specialized emphasis on audio programming and digital signal processing. As you design and program your own games and audio tools, you’ll also learn fundamental recording techniques, sound design principles, and music theory and terminology.

          All graduates of this program who follow the recommended course sequence will earn a music minor upon graduation.

          Who Should Pursue This Degree?

          The 在计算机科学学士学位 and Digital Audio offers a specialized focus on the technology and practice of audio design, audio programming, and the implementation of digital audio effects in games and computer applications. For those who want to experience the same proven curriculum of DigiPen’s other computer science programs while also pursuing a specific interest in professional sound design or audio engineering, this program could be a good fit.

          As a student in this program, you will:

          • Become a Proficient 软件工程师

            Dive deep into core programming languages as you tackle coursework in data structures, graphics rendering, computer networks, and more.

          • Build Your Own Audio Tools and Technology

            Develop audio software tools for games and interactive simulations, with a special emphasis on sound and music that adapts to player input.

          • Study a Blend of Science and 音乐

            In addition to extensive coursework in computer science, you’ll learn about music theory, musicianship, audio design, and studio recording.


          The Bachelor of Science in 计算机科学 and Digital Audio degree program was previously referred to by a different name: the 理学士 Engineering and Sound Design. Please note that stories and materials published before 2017 may refer to the program by its former title.


          As a 在计算机科学学士学位 in Digital Audio student, you’ll begin with foundational coursework in computer science and mathematics, followed by studies in music theory and musicianship, as well as applied sound design, production, and implementation. Throughout the program, you’ll also apply your knowledge in semester- and year-long team projects, creating original games with sophisticated interactive audio.

          View a sample course sequence


          In order to apply for the 在计算机科学学士学位 and Digital Audio program, you should have a strong foundation in math, science, and problem-solving. You’ll need to have completed precalculus (or its equivalent) prior to attending DigiPen. No prior musical training or experience is required.



          学生们 in the 理学士 计算机科学 and Digital Audio program will focus on the following subjects:

          • 软件工程, especially in the area of audio engine programming for simulations and video games, but also including graphical algorithms, tools programming, and physics programming.
          • Studio recording techniques, including mixing, microphone selection and placement, digital audio workstations, studio acoustics, and synthesis. This program includes four semesters of lab courses that teach the tools and techniques of soundtrack production.
          • Sound design for video games, including sound effect creation, interactive sound design, scripting, and the game development pipeline.


          Ask a DigiPen Dragon Group Chat

          We’re bringing a few of our students together for an informal online chat and Q&A catered to your needs on Thursday, September 17, 2020. Whether you have some specific questions of your own or just want to hear about the unique paths that brought them here, Ask a DigiPen Dragon Group Chats can give you an inside look at admissions, academics, everyday life, and more from the perspective of your future peers.

          Ask a DigiPen Dragon Group Chat

          Thursday, September 17, 2020 - 3:00pm

          Our students have searched for schools, gone through the application process, and found themselves a home here at DigiPen. They are excellent sources of the exact kind of experience and information that you may be looking for, so we’ve decided to bring a few of them together for an informal online chat and Q&A catered to your needs.

          Whether you have some specific questions of your own or just want to hear about the unique paths that brought them here, Ask a DigiPen Dragon Group Chats can give you an inside look at admissions, academics, everyday life, and more from the perspective of your future peers.



          Multidisciplinary team projects make up a core component of the BS in 计算机科学 and Digital Audio curriculum. As part of your coursework, you will participate in both semester- and year-long team projects to create original games and software tools — often as general programmers, audio tools programmers, and sound designers — with the primary goal of learning how to incorporate sophisticated audio design and technology. These are just a few examples of projects created with the help of 在计算机科学学士学位 and Digital Audio students.


          The 在计算机科学学士学位 and Digital Audio will prepare you for a number of entry- and intermediate-level positions in the areas of software engineering and sound design.



          Audio software engineers use their knowledge of audio technology and computer science to create the programs, plugins, and middleware that make audio integration possible in computer applications and games.

          Engine and Tools Programmer

          These programmers are responsible for developing the game engine and associated software tools that power a real-time game or simulation, as well as the support programs and functions that allow other developers to easily create and put new content or assets into a game world.


          The recording engineer is responsible for making sure audio — including music, voice-overs, and sound effects — is captured at the highest fidelity and according to the project requirements.


          • 音频引擎程序员

          • 游戏开发者

          • 软件工程师

          • 软件开发师

          • 计算机程序员

          • 音频编辑制作

          • 音响设计师

          • 对话编辑器

          A screenshot, taken from the Unreal Engine 5 demo, of a woman with glowing runes on her arm, crouching in a cave.

          The 在计算机科学学士学位 and Digital Audio graduate breaks down the features he contributed to the next gen game engine.

          A DigiPen student levitates and codes in a green digital space next to a knight with a DigiPen shield.
          An animated comic with Program Director Prasanna Ghali on what sets DigiPen apart.
          DigiPen engineering students sit next to an self-navigating robot.

          Interested in our Bachelor of Science programs? Here are some handy tips to keep in mind!


          Get started with our in-depth information packet!

          Sign up to receive our degree program viewbook and other resources to help you determine if a DigiPen education is right for you.



          Ready to take your education further? Head to our secure application portal and submit an application for admission.


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