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          视频游戏不只是娱乐 - 他们已经演变成推哪些计算机可以做到的极限复杂的软件系统。该 理学士计算机科学,实时交互仿真 您准备建立并在这些系统的核心优化技术 - 从图形算法的关卡编辑器,以物理引擎。

          Through an in-depth study of mathematics and computer science — combined with real-world projects where you design and program your own fully playable games from start to finish — this program transforms you into an efficient software developer, able to understand, communicate, and solve problems at every stage of the development process.

          Developers from all over the world have made their marks on the video game and technology industries after earning a 计算机科学学士学位实时交互仿真 degree from DigiPen. Will you join them?


          谁应该追求这种程度?

          If you want to develop the software technology that makes video games and interactive worlds possible, the 计算机科学学士学位实时交互仿真 program can help get you there. Program students have landed positions working on AAA video games and commercial software right out of DigiPen as skilled programmers, producers, and more. While all of DigiPen’s computer science programs prepare you for careers in software development, this program is the most focused on the skills and graphics technologies used to create cutting-edge 3D games and simulations.

          作为这一计划的学生,你会:

          • 成为一个熟练的软件工程师

            潜水深入到核心编程语言,你在数据结构课程处理,图形渲染,计算机网络等。

          • 从地上爬起来创建2D和3D模拟

            与团队合作,设计和开发的2D和3D视频游戏和模拟软件,开始用自己的发动机技术。

          • 在协同工作室环境积累经验

            学会为你排忧解难如何与其他人共享代码库协作和解决游戏软件开发的挑战。


          学术路线图

          As a student in this program, you will split your time between academic courses in mathematics, computer science, and other subjects with team-based project classes that will allow you to collaborate with students from other disciplines. Each course will build on your foundational knowledge, while the project coursework will give you the opportunity to apply your education in a setting that emulates the professional studio environment.

          查看示例过程序列

          入学要求

          In order to apply for the 在计算机科学学士学位 program, you should have a strong foundation in math, science, and problem-solving. You’ll need to have completed precalculus (or its equivalent) prior to attending DigiPen.

          查看所有要求

          主题涵盖

          学生在计算机科学中的实时交互BS模拟程序将学习如何:

          • 编程各种模拟和游戏,包括二维和三维游戏。
          • 游戏草案设计和技术设计文件 在调度和游戏制作的组织方面提供帮助。
          • 实施有效的图形用户界面(GUI),包括窗口,菜单和对话框的管理。
          • 创建强大的人工智能算法 作为计算机控制的游戏对象的认知过程。
          • 申请的概念,如计算机网络,TCP / IP和网络编程多人视频游戏环境。

          BS / MS加快进度

          如果你有兴趣攻读计算机科学的实时交互仿真既科学的学士和硕士学位的程度 理学硕士计算机科学程序,digipen提供了一个加速的时间表,可以让你在短短五年时间完成这两个方案。 看BS / MS加快进度页面了解详情。

          ABET认证

          ABET Computing 认证 Commission Logo

          The 计算机科学学士学位实时交互仿真 degree program is accredited by the Computing 认证 Commission of ABET. Learn more at www.abet.org.

          即将发生的事件

          问digipen龙群聊

          We’re bringing a few of our students together for an informal online chat and Q&A catered to your needs on Thursday, September 17, 2020. Whether you have some specific questions of your own or just want to hear about the unique paths that brought them here, 问digipen龙群聊 can give you an inside look at admissions, academics, everyday life, and more from the perspective of your future peers.

          问digipen龙群聊

          周四,2020年9月17日 - 下午3:00

          Our students have searched for schools, gone through the application process, and found themselves a home here at DigiPen. They are excellent sources of the exact kind of experience and information that you may be looking for, so we’ve decided to bring a few of them together for an informal online chat and Q&A catered to your needs.

          Whether you have some specific questions of your own or just want to hear about the unique paths that brought them here, 问digipen龙群聊 can give you an inside look at admissions, academics, everyday life, and more from the perspective of your future peers.

          今天RSVP

          学生项目

          Multidisciplinary team projects make up a core component of the 计算机科学学士学位实时交互仿真 curriculum. As a student in the program, you will work with your classmates on a series of original game projects. In addition to building your own 2D and 3D graphics technology from scratch, you’ll have the chance to take on team roles in gameplay programming, artificial intelligence, game design, and other areas — applying classroom concepts toward tangible software products. These are just a few examples of what students in the program have created.


          择业观

          计算机科学学士学位实时交互仿真 graduates pursue a variety of entry- and intermediate-level positions in software engineering, especially in video game development.

          潜在的职业

          引擎和工具的程序员

          In general, an engine or tools programmer creates customized software systems (such as a level editor or scripting language) that will be used by other developers on the team to use or create game assets, or just make the overall development process more efficient.

          软件架构师

          The software architect is responsible for designing the high-level structure for a development project and making decisions related to technical standards. Essentially, the software architect creates the “blueprints” for the project’s codebase.

          游戏程序员

          The gameplay programmer is responsible for implementing the mechanical features and systems of a video game, often working with designers to turn ideas into working, moving parts.

          入门级职称

          • 软件工程师

          • 在测试软件开发工程

          • 软件分析师

          • 计算机程序员

          • 游戏程序员

          • 人工智能程序员

          • 用户界面编程

          • 工具程序员

          • 游戏编剧

          • 技术设计师

          • 系统设计

          • 关卡设计师

          • 内容设计师

          • 遭遇设计师

          • 游戏设计师

          高级职称

          • 首席工程师

          • 首席设计师

          • 技术总监

          • 创意总监

          • 导向器

          其他职称

          • 制片人

          • 项目经理

          • 技术项目经理

          Group photo with the 16 members of DigiPen student game team Nuclear Lunch

          When members of student game team Nuclear Lunch decided to make a 3D action adventure for their junior-level project, it took a team effort to pull it off.

          Iron Man flies through the sky with his fist at the ready.

          游戏机虚拟现实的身临其境的新的超级英雄模拟器来九名digipen毕业生礼貌。

          A tiny teenager stands on a leaf in a field of roses, drawing their bow at a bee.

          游戏的导演和digipen校友讨论黑曜石对自己个子矮小大的新游戏。

          采取下一步行动

          开始使用我们的深入信息包!

          注册接收我们的学位课程viewbook和其他资源,以帮助您确定是否digipen教育是适合你的。

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